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Thu, 27 Sep 2012 22:38:00 -0400 |
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Scott Evans posted Game Update 15 today thanks to our discussion:
15 - BOWLING PIN BREAKAGE
Since it's understood that the bowling pins break easily, and this is
no one's fault, and that bowling in general is a destructive activity,
and that breaking a pin in the process of knocking it down doesn't
give you any benefit, this update is to declare that pin breakage is a
non-factor with respect to scoring and with respect to Rule 22.
Referees will consider the position of the base of a pin, whether or
not the pin is broken.
Thanks for the question!
Steve Scherr
VA/DC FLL Referee Advisor
On Tue, Sep 25, 2012 at 12:43 AM, Bdh612-ess <[log in to unmask]> wrote:
> Rule 25 says that mission models broken in the process of being moved into
> scoring position are scoreless. This seems obvious, but the bowling pins
> have me concerned - they're long, spindly, easily separated, and they're
> having a ball launched at them. I've had to put them back together so many
> times, I can't count.
>
> Does this mean the robot has to throw/launch/project/whatever the ball at
> the pins gently?
>
> Brian
>
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