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First Lego League in Virginia and DC

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Subject:
From:
VA-DC FLL Referee Advisor <[log in to unmask]>
Reply To:
VA-DC FLL Referee Advisor <[log in to unmask]>
Date:
Thu, 8 Nov 2018 09:39:21 -0500
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Teams should try to be careful with the Crew Payload and other Mission
Models.

I know that some of them need repair as we move them from tournament to
tournament, but most all of them (except the Craters) seem to hold up well
under normal use and handling.

R11 says not to take Mission Models apart (and not to attach them to other
things, except loosely).

If a Model comes apart in Base, the Referee will ask you to put it back
together correctly.

If the Robot is Transporting a Mission Model, and it comes apart, what
happens?  That might affect your team's score.  R17 says that, in the
Referee's opinion, if a Mission was made possible or easier by damage to a
Mission Model, then the team will not earn the score for the affected
Mission.

Otherwise, you'll just make the Referee sad, because he or she will have to
repair the Model when preparing the Field for the next Match.

Steve Scherr
Virginia-DC FLL Referee Advisor

On Thu, Nov 8, 2018 at 6:14 AM Cedric D'Costa <[log in to unmask]>
wrote:

> U04 -- yes, the Satellites are fragile, so let's recognize that
>
>
> We are experiencing a similar issue with the “Crew Payload” model from the
> Space travel
> Mission. The astronauts LEGO pieces come off very easily.
>
> Will there be a penalty if the Crew Payload travels without the “crew” or,
> if the astronaut piece falls off the vehicle inside or outside base?
>
> Based on the current rules, it sounds like there will be a penalty.
>
> Thanks,
> Cedric
>
>
>
> Sent from my iPhone
>
> On Nov 7, 2018, at 11:50 PM, VA-DC FLL Referee Advisor <[log in to unmask]>
> wrote:
>
> On Nov 7, 2018, at 8:45 PM, VA-DC FLL Referee Advisor <[log in to unmask]>
> wrote:
>
> Hi Teams,
>   there are three new Robot Game updates this week for you to look at.
> None should be very surprising.
>
> U04 -- yes, the Satellites are fragile, so let's recognize that
> U05 -- in order to score on Crater Crossing, you have to have something
> cross the Craters
> U06 -- the spacecraft in Escape Velocity needs to stay up at the top of
> the model to score.
>
> Steve Scherr
> Virginia-DC FLL Referee Advisor
>
>

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