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First Lego League in Virginia and DC

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First Lego League in Virginia and DC <[log in to unmask]>
Date:
Tue, 21 Oct 2014 12:57:38 +0000
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"Poole, Aeronia" <[log in to unmask]>
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"Poole, Aeronia" <[log in to unmask]>
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To: Fredrik Nyman <[log in to unmask]>
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We are a first-time-for-middle-school-based-team so  most of my coaching time is prepping for them to accomplish tasks.  Right now we are meeting in “FLL Season”, Sep-Nov.  We began mid-late September and now meet 2X/week after school for about 90 minutes each time.  This ListServ has been valuable in giving ideas about how to organize the time.  The 10 girls break up their practice time as follows:


1.       Team Building (Core Values) Activity (with reflection)--10 minutes

2.       Define team goals for the Day--5 minutes

3.       Break up into sub-team tasks—45-50 minutes:

a.       Mission Programming—collaborates with Robot Design team to define mission needs

b.      Research Presentation—collaborates with all members to coordinate the research and plan the presentation; the presentation they decided on is unique and quite creative.

c.       Robot Design—collaborates with Programming team to define missions and necessary attachments

4.       Assess status and define plans for next practice—5 minutes

5.       Admin announcements—5 minutes

To inspire the team, I requested a ‘scrimmage’ with our high school team to be held just before the tournament.  I think this will help them refine their challenge and have fun doing it.


Mrs. Poole
MS Tech Lab


From: First Lego League in Virginia and DC [mailto:[log in to unmask]] On Behalf Of Fredrik Nyman
Sent: Tuesday, October 21, 2014 5:30 AM
To: [log in to unmask]
Subject: Re: [VADCFLL-L] Project presentation

How do you get your teams working on their research project over the summer, before the challenge is known?

Also, for those of you who have school-based teams, do you have your teams meet and practice year-round, or just during FLL season Sep-Nov?



On Mon, Oct 20, 2014 at 10:32 PM, B Bergenstock <[log in to unmask]<mailto:[log in to unmask]>> wrote:
Core values, while it's wonderful to work on with special practices that can bring a team together, many teams don't practice this skill. If you have a few practices between now and your tournament, start each session off or end it in a fun way that helps them work together.  If you choose to try it out, just to give them a taste of it, google "instant challenge". But you can certainly throw caution to the wind and just let them be themselves in the core value room.

We did not have a board the year we got grand Champion, so you don't need one to advance. Again, this is for the kids' benefit, but if they feel confident speaking then they don't need one in the judging room for robot design.  I would still print out a few of their robot missions so they can show the judges and talk to them.  They don't have to be mounted to a board. We put ours in a notebook that the kids walked into the room with the book and opened while they talked about programming.

I do not know if you can advance to state if you are missing a component of the tournament?  I feel there is so much to be gained from FLL, if this year your team doesn't get the research, definitely try to start earlier next year with your team and spend the summer starting the research project.  They will have the advantage of focusing on what is working well this year and will have a positive association with the experience and be more likely to come back. The one thing I hate to see is kids driven out by pressure. FLL is great, and everyone can find their niche in the FIRST family.   LOL, we did the opposite the first year; we were overwhelmed by the robot game and programming and put all our effort into the research project. My team was excited at the end of the season, and we had 95% return the following year where we got better at the robot game. Maybe your team is on the other path :)
Brandy



On Mon, Oct 20, 2014 at 10:08 PM, Jessica Chittum <[log in to unmask]<mailto:[log in to unmask]>> wrote:
I am a total newbie coach here!  Our 10 kids are really working very hard to learn NXT programing, figure out these missions, complete the build for the attachments and complete a project.  I am feeling a bit overwhelmed by adding 3 additional tasks of completing project boards for the project, robot and core values.  Are these project boards absolutely crucial or are they optional for teams to show their work?  Thanks very much for your help with this.

Jessica

On Mon, Oct 20, 2014 at 8:07 PM, Amy Nichols <[log in to unmask]<mailto:[log in to unmask]>> wrote:
Faith,

When our kids got ready to create their presentation this year, I gave them a list of things that needed to go in it...which I took from the rubrics.  So they do cover everything in the rubrics but it's in the form of a skit. The list I gave them looked something like:

*Clearly say what your problem is
*Talk about your sources
*Talk about your research and what you learned
*Explain your solution clearly
*Tell how your solution makes learning _____ better for kids.
*How much will your project cost?
*More imagination the better

So because they only have 5 minutes, some of these things are covered pretty briefly in their skit, but the judges will ask questions and let them expand on it during the question and answer.

And I agree with Brandy...our kids used their boards to remember the points they want to make sure to talk about.  Really, the judges can't look at everything on the board in the time they have (other than when they're walking around), so it's more a tool for your kids, I think.  We did make a board for each of the judging sessions, but they only ended up using two of them.  Having them was very helpful.

Good luck,
Amy Nichols

On Monday, October 20, 2014 9:55 AM, B Bergenstock <[log in to unmask]<mailto:[log in to unmask]>> wrote:

The research often comes in the form of a skit. I have seen projects from World research winners that looked like board presentation, with the kids in a line each speaking about their idea and a backboard for more info.
 The most important thing, no matter what format they use, is that they be able to get out of all the information they wish to share in the time allotment- 5 minutes.  I coached a team one year and all the info and solution was at the end of the presentation, but because the kids went long, or very lowly in one case, they spent all their time on presenting the issue and never got to their solution. It wasn't a great plan and while I had stressed to them about time and we had done the skit many times, I now just tell the teams, "Nope, you can't back load your solution."

The function of the presentation board can be varied. It often serves to make sure kids hit important markers that they carefully thought about in group, but might forget in their nervousness during or after the presentation. It also serves to tell teams in the pit area what your team did for their presentation; Sharing ideas and allowing other adults to ask question and celebrate their work.  I have seen several very successful boards that have 1 flap dedicated to each of the area of judging; robot design, presentation and core values. The teams will bring the board into each judging room and use it as a prop, sometimes talking about it, sometimes not- but always having it there as a backup :)
To me, the main purpose of the boards is to help the kids and act as review of the process when they need it.  Using that as your guide will help decide what goes on the board.
Good luck,
Brandy

On Mon, Oct 20, 2014 at 9:23 AM, Faith Mcgarrity <[log in to unmask]<mailto:[log in to unmask]>> wrote:
Looking for some tips on the Project and presentation. Is the skit supposed to be informational designed to hit all the elements in the rubric? Like a school presentation. Or should it be a story type of skit  showing our solution?  If the latter will the team have opportunity to fill in the rest of the elements ( ie the sharing or implementation) after the skit?

And what is the function of the presentation board?  To document the solution?  Or can it incorporate core values experiences and/or robot game progress?

Thanks for your thoughts!

Sent from my iPhone

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