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First Lego League in Virginia and DC

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Sender:
First Lego League in Virginia and DC <[log in to unmask]>
Date:
Mon, 10 Nov 2014 11:38:47 -0500
Reply-To:
Fredrik Nyman <[log in to unmask]>
Subject:
From:
Fredrik Nyman <[log in to unmask]>
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Comments:
To: Kelly Abramson <[log in to unmask]>
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No.

The junk penalty only applies to strategic objects left on the field at the
end of the match (rule 32). The loops are mission models (rule 15),
not strategic objects.

(Strategic objects are supplied by the team; rule 14).

On Monday, November 10, 2014, Kelly Abramson <[log in to unmask]>
wrote:

> Rookie question here:
>
> Would loops left on the field mat incur a ‘junk penalty?’
> Those removed from community model or search engine, for example.
>
> Thanks,
> Kelly
>
>
> On Nov 10, 2014, at 9:25 AM, Jeff Schoolcraft <[log in to unmask]
> <javascript:_e(%7B%7D,'cvml',[log in to unmask]);>> wrote:
>
> One loop in base + any loops you can gather from the field.  Gathering
> some could cause you to lose full points on other missions (like removing
> more than 1 hoop from Search Engine).
>
> --
> Jeff Schoolcraft
>
> On November 10, 2014 at 9:23:54 AM, Fredrik Nyman ([log in to unmask]
> <javascript:_e(%7B%7D,'cvml',[log in to unmask]);>) wrote:
>
> You start with one loop in base.
>
> On Monday, November 10, 2014, groverf <[log in to unmask]
> <javascript:_e(%7B%7D,'cvml',[log in to unmask]);>> wrote:
> We are a rookie team working towards the project based learning model.  Do
> we
> have to get all the loops from the table or does the team start with some
> in the
> base?  I couldn't find this information in the challenge manual, but I saw
> on a
> you tube video that one team had 3 loops to start with.
>
> Thanks for your help!
> Kerry
>
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