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First Lego League in Virginia and DC

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Sender:
First Lego League in Virginia and DC <[log in to unmask]>
Date:
Tue, 5 Oct 2010 15:18:34 -0700
Reply-To:
Brandy bergenstock <[log in to unmask]>
Subject:
From:
Brandy bergenstock <[log in to unmask]>
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To: Michael Brown <[log in to unmask]>
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What is your question?

Brandy


________________________________
From: Michael Brown <[log in to unmask]>
To: [log in to unmask]
Sent: Tue, October 5, 2010 4:27:33 PM
Subject: Re: [VADCFLL-L] project topic

I wish I could get a reply to any emails.  Like shouting into a vacuum. 

Mike

On Tue, Oct 5, 2010 at 9:08 AM, barrie bowers <[log in to unmask]> wrote:

One thing that has worked well for our team is sharing suggestions by e-mail in 
between meetings, and then letting the kids "discuss" there ideas and proposals 
by e-mail.  This gives all of the kids a voice, so one dominant team member 
doesn't necessarily take over as can happen in person.  We also ask a lot of 
questions, again being deferential to the kids, but ask them to think through 
the practicalities of various ideas, and how they would play out in terms of the 
project/presentation, etc.
> 
>Good luck!!
>
>--- On Mon, 10/4/10, Eric Palmer <[log in to unmask]> wrote:
>
>
>>From: Eric Palmer <[log in to unmask]>
>>Subject: Re: [VADCFLL-L] project topic
>>To: [log in to unmask]
>>Date: Monday, October 4, 2010, 10:18 PM
>>
>>
>>
>>Should you care?  Well that is a big question that only you can answer.
>>
>>You need to consider your team's goals.  What are the trying to accomplish,
>>how mature are they, can you push them to grow?
>>
>>Also some teams just can't be advanced beyond a certain point each year.
>>
>>But if you want to try to take them to the next level, ask then to
>>study the project rubric
>>and evaluate the teams' choices against the rubric.  This can get them
>>thinking in categories
>>
>>presentation, research, sharing etc.
>>
>>Which ideas can best acheive the rubric.
>>
>>Some teams struggle with this.  Some can't think very categorically
>>but some can. And all of them
>>grow their critical reasoning skills when stretched this way.
>>
>>
>>But also they need to have fun. So balance it.
>>
>>Isn't being a coach fun?
>>
>>Eric Palmer
>>team 1740 TNBI
>>
>>
>>
>>On Mon, Oct 4, 2010 at 10:06 PM,  Laura Dysart <[log in to unmask]> 
wrote:
>>> We had a contact with the head of a bio-medical engineering department at
>>> VCU- he came and spoke to our team  and shared all kinds of great recent
>>> innovations and ideas for exploration- they learned a lot no matter what- we
>>> have one student with a super sci- fi mind who including last year wants to
>>> do something super abstract- the team voted on his idea over something more
>>> concrete and doable-  and I think that is all good- and it is their
>>> assignment- and their decision- has anyone else struggled with the choosing
>>> of more sci- fi topics that end up very difficult to prove would be
>>> possible?   thought a couple students had some concrete projects that were
>>> very applicable and would make an  immediate difference- but it got nixed by
>>> the larger group (less exciting)-  I know it's all them- just feels like a
>>> second season of extremely abstract- harder to do.....I have asked a lot of
>>> questions.. I guess I am really asking if anyone else is struggling and
>>> should i even care? we have a dominant one with imagination that answers
>>> questions very authoritatively and don't want to come across as discouraging
>>> him as I ask questions?  Thanks- LD
>>> -- To UNSUBSCRIBE or CHANGE your settings, please visit
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>>
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>________________________________

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>
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>


-- 
--
Michael Brown
Y!:nrune AOL:nrune
GPS: Team Virginia Brown's

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