In the message stream regarding how to deal with a difficult team member, Sonya Shaver had this wonderful bit of advice to share...
"One idea might be to give different team members certain roles or jobs that you rotate at different practices. We have done that before. Sort of like putting each person in charge of one thing per session or per week, or even for the whole season. It gives them a sense of leadership, a feeling that their job is important and their presence is needed. And I mean real roles, not busy work, different things that need to be done. So, everyone still works on and helps out with all facets of the challenge, but there is one person who makes sure that it all gets done, and holds his fellow teammates accountable."
Sonya lists the following as examples -
Put one person in charge of:
* internet research
* checking the game updates every day and reporting them back to the team
I am interested in instituting something like this with my team (they are all 9, so I'm hoping to come up with roles for them that they can manage independently). I'd appreciate hearing any suggestions that you all have!
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