Re: [VADCFLL-L] Limit to move
Blocks
Hi,
I was wondering if anyone knows what the # of move
blocks a single program can use. It seems we are writing
programs and when we get to approx. 15 blocks it will not take
anymore. Is there a way around this?
Your input is greatly appreciated.
Tracy Reed
4-H L.E.A.D Huskies
Tracy,
I'm not aware of a limit, except on NXT brick memory. Our team
has programs with as many as 17 Move blocks plus several Motor blocks.
As a test, I doubled that (for a total of 34 Move, 10 Motor and
assorted others) and it still compiled, loaded and ran.
It would be useful to know what you mean by "it will not
take"...do you get an error message? Please post all the details
and I'll bet someone can help.
I'm not sure if it's relevant or not to your problem, but you
might include the version of NXT-G software you're using, and the
firmware version on the brick (you can see that when you open up the
NXT connection window from within NXT-G).
Regards,
Mike
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