Darlene,
One
would assume that the activation of the test levee would have been done by the
ACTIVE robot which then was stopped by the test levee mechanism and needed to
be rescued. The robot would not be considered INACTIVE until it was touched
in the process of rescuing it, would it? The only scenario I see in which
the test levee would need to be reset is if the robot was stopped by the test
levee mechanism WITHOUT activating it and then was activated inadvertently by
the robot or the person rescuing it in the act of picking it up after the robot
was touched and thus became INACTIVE. Am I seeing this correctly?
Regards,
Joe
Kaperick
From: First Lego League
Discussion [mailto:[log in to unmask]] On Behalf Of Darlene
Pantaleo
Sent: Thursday, November 13, 2008 1:51 PM
To: [log in to unmask]
Subject: Re: [VADCFLL-L] active touch rule
Regarding question #2 about the testing the levees
challenge: Since the activation of the test levee is what the scoring is based
on, I would assume that if the robot is sitting on/touching the activation bar
when touched, the mission would be reset under the inactive robot
rule. "Anything done by an inactive robot is reversed by the ref, to
the extent possible, as soon as possible."
Since everything rests on when the mission is actually
considered completed, I have sent the question to the Q & A for an official
answer.
As to the new scenario RE the insulation, I agree.
Darlene Pantaleo
Judge Advisor
Maggie Walker
On Nov 13, 2008, at 10:27 AM, Mark FLL Allen wrote:
See the answers as I understand
the rules below. One other scenario:
Robot delivers insulation to scoring area but the robot is touched while
still in contact. As I understand it there are actually two answers;
1) Robot contacted the object on the field and moved it to the scoring
area. The object(s) are removed by the ref and are out of play.
2) Robot previously brought those objects back to base. If so, those
objects are returned to base.
Does every one agree?
Best regards,
Mark
-----Original Message-----
From: David Levy <[log in to unmask]>
To: [log in to unmask]
Sent: Thu, 13 Nov 2008 9:53 am
Subject: Re: [VADCFLL-L] active touch rule
Maybe some example scenarios
would be appropriate -
In the "testing the levees challenge" , robot has moved only
partially out of base - robot is touched when:
1) still not yet reached the challenge model (penalty ?) - No penalty.
2) challenge model has been activated , and other end of robot is sitting on
the challenge model's activation bar ( penalty ?) No Penalty
3) challenge model has been activated, robot has moved off challenge model's
activation bar and 'heading' back ( legal ?) No penalty
In other missions where the robot has completely left base performed a mission
and is returning to base - robot is touched when:
4) robot is completely in base but still rolling ( legal ) Yes - legal
5) robot is partially in base but still rolling ( legal ) Yes - legal
6) robot is partially in base but it is bringing back a scoring object that is
on a section of the robot that has not crossed over the home base line.
(penalty?) No penalty but the "retrievable" is removed from the
table by the ref and is out of play.
thanks
David
Darlene Pantaleo wrote:
> Normally you can touch the robot while in base, but if you do it while
> it is performing a mission, then the mission will not count. The new >
rules allow for performing a mission without leaving the base. Sorry > for
the confusion.
> Darlene Pantaleo
> Judge Advisor
> Maggie Walker
>
>
>
>
> On Nov 13, 2008, at 2:52 AM, Michael Blanpied wrote:
>
>> Dear Darlene,
>>
>>> The effect of the new rules is on what the robot can do while in
>>> base. It does not effect a team's touching the robot except that a
>>> mission will not count if done from base (such as the "test
the >>> levees" challenge).
>>
>> I'm afraid I don't understand what that last phrase means. Under what
>> circumstance would a mission not count? Thanks for clarifying.
>>
>> -- >> Cheers,
>> Mike Blanpied
>> Reston, VA
>> 2006 Nano People #4809
>> 2007 Power Bunnies #1666
>> 2008 BLT - Brilliant Lego Team #5013
>
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