Prasanna's team's conclusions are mostly correct. 

As Shiva noted, there are only 4 Black Bars in the building.
For #1, the net score would be 85+60-32 =113
For #2, an undisturbed building is 32 points.  There are 8 other Black Bars involved in the overall score. 

Yes, my Sorter model works the way you describe. 

Steve Scherr
Virginia-DC FLL Referee Advisor 

On Thursday, October 29, 2015, Prasanna <[log in to unmask]> wrote:
Hello,

Some team members came into conflicting conclusions for the sorter, salvage and demolition mission and after reading the manual several times, the following conclusions were reached ( which I think are accurate), but wanted to reach out to the community to verify if their understanding is correct

1. If the team decides to run the demolition and salvage missions, a score of 85 and 60 is possible. But if the 8 black bars are left in safety without further action, a penalty of 64 points will have to be taken, leading to a net score of 85 + 60 - 64 = 81 points for the 3 missions
2. If the building is left undemolished, the team will get 64 points for the 8 black bars left undisturbed. ( and 96 if no other penalties are incurred)

Another question on the sorter mission - 

If the wheel is turned in a particular direction ( counter-clockwise), the plastic bag gets disengaged from the sorter mission. Wanted to check if this is working correctly or if we have a build problem with the sorter model?

Any help is greatly appreciated.

Thanks,

On Mon, Oct 26, 2015 at 2:22 AM, VA-DC Referee Advisor <[log in to unmask]');" target="_blank">[log in to unmask]> wrote:
This year's Robot Game has a lot of different choices that teams can make as part of their overall strategy.
(Note that this message mostly talks about what the models represent, as a way of understanding the scoring parts of mission M04, rather than specifically talking about the details of the scoring conditions.)

 The basics of the Sorter mission are that, if your team collects any of the colored Bars, then putting them into the Sorter and sorting them into their respective Green Bins leads to positive results.  After doing that, you might decide to try to send the useful ones (Yellow and Blue) off to somewhere else, via your West Transfer Area.

  You want to be careful with the Black Bars--they represent stuff that is hard or dangerous to recycle, like styrofoam, used motor oil. or rare metals in electronic gear.  If you can leave them where they are, then they don't get into your recycling stream, or contaminate the environment.  But that limits what you can do.  So if you can contain and minimize their effects, then you can do useful stuff with other materials.  There are trade-offs in what your team decides, just like in real life.  For capable robots, the cost-benefit ratio is in favor of trying to do something good, rather than just keeping everything in stasis.

  The referees witness your team's strategy during the Robot Game, and score the match based on the results.  The Robot Design judges want to hear about your team's strategy--why did they make the choices they did in construction of the robot, and in putting tasks together to achieve the team's goals.  One part of that can be discussing whether trying to do some task is worth it to the team rather than spending time on something else.

Steve Scherr
Virginia-DC FLL Referee Advisor

On Sun, Oct 25, 2015 at 10:00 PM, Tonya Lapham <[log in to unmask]');" target="_blank">[log in to unmask]> wrote:
Hello,

I am having a difficult time understanding how to score the points for the sorter mission.  It seems there several ways to look at this mission.  Any insights would br appreciated.


Tonya Lapham

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