The Rules were rewritten for this year's Challenge and several have changed. Rule 27 tells you what you need to know.

27. INTERRUPTION PROCEDURE – If you Interrupt the Robot, stop it instantly, then calmly pick it up for the next Launch.

Where was the Robot Interrupted?
Completely in Home: No problem.
Not Completely in Home: Lose a Precision Token. 


Your team may Interrupt the Robot at any time and anywhere on the Field.  When you do interrupt the Robot, bring it to the Launch Area to prepare it to Launch again.
Your team will Lose a Precision Token if the Robot is not completely in Home when you Interrupt it.  

Sometimes it's part of the team's strategy to grab the Robot as soon as it make a change out in the Field (maybe to save time and earn more points), and sometimes teams try to keep as many Precision Tokens on the Field as possible. That's your team strategy, and it's something that your team can mention to the Robot Design judges when talking about how your team's strategy relates to your design.

Steve Scherr
Virginia-DC FLL Referee Advisor


On Wed, Nov 6, 2019 at 5:02 PM Elaine Simmons <[log in to unmask]> wrote:
Our team has the same question.  The tournament guide seems to imply that the robot had to return to the home area in between launches.  This would be a change from years in the past when the mat only had a launch area and returned to the launch area each time.

Thanks for your help!

On Wed, Nov 6, 2019 at 9:10 AM SS <[log in to unmask]> wrote:
Can the EV3 brick come to launch for a re run or should it go back to Home and the technician picks it and places it in Launch for re run. 

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