At 6:10 PM -0500 11/21/08, Stuart & Lori Roll wrote: >The unasked question seems to be "Shouldn't the game be easier for >the weaker teams so they won't get discouraged?". That may be a >valid question to ask after the season is over and I'd be curious to >see people's thoughts on the matter. I think the biggest >problem was people's expectations. They thought they could score >points as easily as last year and got frustrated when they couldn't. Stuart, True, last year's board had a lot of simple push-and-return type of missions. But this year too, I thought that there were enough pretty-darn-easy missions that discouragement would be avoided. Looking at the board, I figured that most teams would be able to get one ball in the reservoir, trigger the storm, leave three (or two if unlucky) levees standing, and push a blue/gray guy to the mountain, for 45 points. Flip up the flood barrier to make it 60, and drive into the yellow grid area to make it 70. So I was surprised at the end of the day to see a lot of points in the 20's and 30's, but didn't have the chance to see those runs so am not sure what was attempted. I second your kudos to Scott and whoever else designed the board and the rules. Last year the Q&A blog had many more entries, and this year a very modest number of clarifications were needed. Very well done. Mike ______________________________________________________________ To UNSUBSCRIBE or CHANGE YOUR SETTINGS, please visit https://listserv.jmu.edu/archives/vadcfll-l.html and select "Join or leave the list". If you want to join the VADCFLL-ADMIN-L mailing list - to which FLL administrative announcements will be distributed - visit https://listserv.jmu.edu/archives/vadcfll-admin-l.html and select "Join or leave the list".