I have a few thoughts, I am sure ... you will get many :)
You have three presentations; each are five minutes:
(1) When do we show off our code and mechanical design for the robot? In Robot judging and when
the judges roam (if they get the opportunity)
(2) On the Robot Design Page, under Mechanical Efficiency, the Exemplary criteria states "streamlined use of parts and time to repair/modify". What do they mean by having time to repair/modify? The greatest impact in this arena is the ability to change manipulators at the game table in a reduced time period to use the allotted time to score game points.
(3) coopertition, I totally have this vision of every team running around, trying to do something for another
team in an effort to show the judges that they met the objective! Not a bad thing--I am just trying to think of ways to make my team stand out.
As a Tournament Director, you would be amazed how this is relatively clear. Items that are clear to me (a) the team is the kids, for the kids and about the kids - parents
and coaches are only guiding - when this happens, kids talk to kids (b) the kids are at the event to learn from other teams, as much as their own (c) kids actually talk with others, are polite to others, and genuinely care about others [this is often a mimicked concept]
(d) kids help other kids
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