According to the mission description, if the pinwheel turns more that 180 degrees (two clicks) between restarts, then the referee will undo any extra turns.

This actually cannot be done easily during the match, so the referee will "undo" the turns during scoring by adjusting the count of turns.

Steve Scherr
VA-DC FLL Referee Advisor

On Sun, Nov 9, 2014 at 9:18 PM, Parvathy Krishnan <[log in to unmask]> wrote:
What if the pinwheel turns more than 180 degrees in one run? Will that incur a penalty or will the excess turn be ignored?

Sent from my iPhone

On Nov 9, 2014, at 5:32 PM, Fredrik Nyman <[log in to unmask]> wrote:

You need to do one pinwheel turn to get the 10% bonus. This is stated in the Engagement mission description, examples and can also be seen in the chart; one turn=10%, six turns=15% and so on. 

On Sunday, November 9, 2014, Frank Levine <[log in to unmask]> wrote:
Hi All,
  I'm trying to figure out if simply "engaging" the engagement model gets us the 10% bonus, or do we need to spin the pinwheel at least 90 degrees?  I know we get 20 points for engaging it, and those points are not counted for the 10% bonus.

Frank Levine

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