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Sure thing.  Minifigs are Regular Elements (Rule 18).

On Mon, Nov 10, 2014 at 2:17 PM, Hal Swetnam <[log in to unmask]> wrote:

> So you can have more than 2 mini figures attached to the apprenticeship
> structure (your own 2 and 2 others?)
>
> Brick Bandits
>
> On Nov 10, 2014, at 2:10 PM, Fredrik Nyman <[log in to unmask]>
> wrote:
>
> Yes, that is correct.
>
> On Mon, Nov 10, 2014 at 2:08 PM, Frank Levine <[log in to unmask]>
> wrote:
>
>> If I understand the rules correctly, our model can have non-FLL minifigs
>> attached as well.  The FLL provided ones need to be attached at the
>> tournament.
>>
>> Correct?
>>
>> -Frank
>>
>>
>> On Mon, Nov 10, 2014 at 12:45 PM, Fredrik Nyman <[log in to unmask]>
>> wrote:
>>
>>> Yes, use the mini figures provided.
>>>
>>> Your team builds and brings a model. Once at the table, they attach the
>>> figures provided to the model and get points for that.
>>>
>>> I am guessing that the reason they aren't supposed to bring figures and
>>> balls is to reduce chaos and kids and coaches inadvertently walking off
>>> with mission models from the tables.
>>>
>>> On Monday, November 10, 2014, Hal Swetnam <[log in to unmask]> wrote:
>>>
>>>> Hi there
>>>> just trying to figure out the rules on Apprenticeship.  Are you saying
>>>> that to get the full 35 points the team has to use the mini figures
>>>> provided by the tournament? I thought they could bring their own? Is it a
>>>> matter of getting full points?
>>>> Thanks for any clarification.  Here was the latest update we saw:
>>>>
>>>> 30 – APPRENTICESHIP PEOPLE, WHITE CIRCLE Update 25 was meant to remind
>>>> you about Rule 18, Exception 2. You ARE allowed to arrive with people as
>>>> part of your model, if they aren’t duplicates of this year’s mission model
>>>> people. (Clarification of Update 25) Of the two interpretations of what
>>>> could be meant by “white circle,” area vs perimeter, the area is what
>>>> matters. So if your model ends up touching only the interior, and not the
>>>> edge, that’s okay. (Apprenticeship clarification)
>>>>
>>>> Thanks!
>>>>
>>>> The Brick Bandits
>>>>
>>>>
>>>> On Nov 9, 2014, at 11:32 PM, VA-DC Referee Advisor <[log in to unmask]>
>>>> wrote:
>>>>
>>>> We had 8 FLL tournaments in Virginia this weekend, and it looks like
>>>> teams had a great time.  I know that the referees were impressed at all the
>>>> creative solutions teams found to accomplish their selected missions, and
>>>> I've heard good things from the judges too.  I hope that the week 1
>>>> activity during core values judging helped to raise everyone's expectations!
>>>>
>>>> There a few things that surprised some teams at the robot game tables,
>>>> that I would like to give teams a heads-up about.
>>>>
>>>> First a reminder--don't trust any pictures or video unless the text of
>>>> the Robot Game agrees with them.  According to Rule 5:
>>>>
>>>> "When there is conflict between pictures/videos and text, the text
>>>> takes precedence!"
>>>>
>>>> 1)  Engagement mission setup
>>>>     According to the Field Setup, and Game Update 5, the engagement
>>>> pinwheel setup is with its red arm up.  (That means that the main body of
>>>> the arm points straight up.)  Both pictures on pages 10 and 29 are
>>>> incorrect.
>>>>
>>>> 2)  Bouncing the Sports Ball
>>>>     Teams at several tournaments discovered that the blue ball may not
>>>> bounce the same on competition or practice tables as it does on the table
>>>> that they practiced on.  I know that at some tournaments, there was a
>>>> mixture of behaviors among both the competition and practice tables.  We're
>>>> sorry about this unexpected behavior, but it is covered by Rule 4,
>>>> Variability, and no team will know what to expect until they get to the
>>>> table.
>>>>
>>>> 3)  Ramming the Door
>>>>     As described in the mission and rules, the team doesn't get points
>>>> for opening the door by ramming it and breaking it.  You must push down on
>>>> the handle to allow the door to open.
>>>>
>>>> 4)  Loop in the Senses mission
>>>>     Update 32 was a little too subtle about the loop in the Using the
>>>> Right Senses mission.  The mission requirement is that the loop is
>>>> "released" only by pushing the slider.  The update says not to expect the
>>>> the loop will be "ejected" by using the slider.  The update is also trying
>>>> to say that "release" means "to allow to be moved or taken", so, once your
>>>> robot pushes the slider to lift the weight out of the way, the robot is
>>>> allowed to remove the loop from the model.
>>>>
>>>> 5)  Reverse Engineering--making the original model during setup
>>>>     Your team is required to build an original model out of all 6
>>>> pieces when they get to the table, even if they don't plan to do the
>>>> Reverse Engineering.  See the Field Setup, and Updates 14 and 24.  The two
>>>> Robot Handlers are the only ones allowed to build the model.   Being
>>>> prepared for this is part of being a Gracious Professional.
>>>>
>>>> 6)  Apprenticeship--try it out!
>>>>     If your team isn't doing the Apprenticeship mission, they really
>>>> should take a look at Update 7
>>>>
>>>> 7)  Apprenticeship People
>>>>     As discussed earlier today, your team is required to use the people
>>>> at the table in order to score full points on the Apprenticeship mission.
>>>>
>>>> 8)  Kidnapping
>>>>     Please be careful, both at the competition tables and the practice
>>>> tables, that you don't take any mission models, such as the people or the
>>>> blue ball.  If you discover them, take them back immediately.  Removing
>>>> them hurts other teams, and thus is against Gracious Professionalism.
>>>>     You shouldn't bring the Apprenticeship people from your practice
>>>> kit, and you should avoid bringing any blue balls, if at all possible.
>>>> Tournament volunteers will think that they belong to the tournament kits,
>>>> and will ask you to hand them over.
>>>>
>>>> Best wishes to all FLL teams in the upcoming weeks!
>>>>
>>>> Steve Scherr
>>>> Virginia-DC FLL Referee Advisor
>>>>
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>>>
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>>
>>
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