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First Lego League in Virginia and DC

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Sender: First Lego League in Virginia and DC <[log in to unmask]>
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From: Brandy bergenstock <[log in to unmask]>
Date: Fri, 14 Sep 2012 17:39:53 -0700
In-Reply-To: <[log in to unmask]>
Comments: To: will chen <[log in to unmask]>
Reply-To: Brandy bergenstock <[log in to unmask]>
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The rules stated that it would only count 1 click per base trip. Refs don't usually reset items, so I am assuming- until an official ruling comes down from high- that if you turn it more than 1 click per base trip, it won't count (for the 2nd+ turn) and you have limited the number of points you get from that items because you "wasted" a turn. 
That's my interpretation.
 Brandy




________________________________
 From: will chen <[log in to unmask]>
To: [log in to unmask] 
Sent: Friday, September 14, 2012 7:06 PM
Subject: [VADCFLL-L]
 

thanks, I was also wondering, if you hit the cardio exercise too hard and it moves more then one click, then what would the referee do?


                                                                         
 
 


[log in to unmask] ~
  



On Fri, Sep 14, 2012 at 6:37 PM, Lloyd O'Hara <[log in to unmask]> wrote:

 
>from the robot game rules that can be found on 
USFIRST.org:
> 
>8 – BASE• Base is an imaginary box formed by vertical walls that rise from 
the perimeter of the Base area, including the 
>inside surface of the border walls, and by an invisible ceiling 
16”
>(406mm) high.• This means Base is not just an area on the mat – it’s a 
VOLUME.• Usually there is a gap between the mat and a side border wall… 
Base 
>includes this gap.• Anything even barely in Base counts as being in Base unless the 
robot 
>moves it completely out.• Anything in the team’s possession is understood to count as being 
in 
>Base, and is okay to store or handle.
> 
>Lloyd O'Hara
>Coach, Crestwood Monarchs
>----- Original Message ----- 
>>From: will chen 
>>To: [log in to unmask] 
>>Sent: Friday, September 14, 2012 6:28  PM
>>Subject: [VADCFLL-L]
>>
>>
>>how high can your robot be in base?
>>
>>
>>                                                                         
>> 
>> 
>>
>>
>>[log in to unmask] ~
>>  
>>

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