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First Lego League in Virginia and DC

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First Lego League in Virginia and DC <[log in to unmask]>
Date:
Mon, 13 Aug 2012 06:25:08 -0400
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Coach Allen <[log in to unmask]>
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To: Andy Traiger <[log in to unmask]>
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Andy:

My team wondered if the polygons are possible starting locations for the medicine bottles.  The working theory is:
1. the judge randomly place the bottles around the board on the starting polygons,
2. the robot identifies and collects the bottles, and
3. returns the bottles to the "medicine cabinet" strip along the south wall. 
If that theory is correct, it would increase the dynamics of the game as much as the transitions swinging bridge. 

Douglas Allen
Coach
Building Knights, Team 97


On Aug 13, 2012, at 5:21, Andy Traiger <[log in to unmask]> wrote:

> Greetings FLL Lovers!
>  
> My daughter was looking at the Senior Solutions Mat and Mission models and she realized that there wasn’t anything obvious that was used for touch penalties.  Last year the yellow bacteria served as touch penalty objects and the previous year the red blood cells were used.  Is anybody aware how touch penalties will be handled this year and if there are objects to be used by the refs to keep track of touch penalties?  My daughter did astutely notice that there are twelve polygon shapes about an inch long that are randomly distributed around the mat.  It is probably more than a coincidence that there are twelve (the normal number of touch penalty objects).  Does anyone know if the touch penalty objects were maybe accidentally left out of the kits?  
>  
> Andy Traiger
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